PBR Texture Loader - Substance Painter Plugin


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Update v1.2 new features :

  • ✅ Multiple Texture Sets (Body, Hair, Shoes, etc.)
  • ✅ UDIM naming (.1001, .1006) — auto-stripped
  • ✅ Two folder structures: subfolders per TS or prefixed filenames
  • ✅ Automatic matching based on Texture Set name

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🎨 Auto Texture Loader — Substance 3D Painter Plugin⚡ Say Goodbye to Manual Texture Loading!

Tired of dragging and dropping textures one by one? Auto Texture Loader automates the entire workflow — from importing your FBX model to loading textures and exporting PBR maps — all in just one click!

✨ Key Features🖼️ Single Model Mode

  • 📂 Select your FBX file, Material folder, and Mesh folder — done!
  • 🧠 Smart texture detection: supports basecolor.png, hammer_roughness.png, asset01_normal.png and more
  • 🔄 Automatically creates project, loads model, and applies all textures

📦 Batch Processing Mode

  • 🚀 Process hundreds of models in one go!
  • 📁 Define your own folder names for material & mesh textures
  • 🎯 Smart FBX selection: prioritizes Lowpoly models, falls back to smallest file size
  • ⏹️ Stop button with real-time progress bar — stay in control

🧩 Smart Channel Management

  • 🔓 Auto-enables missing channels (AO, Opacity, Emissive, etc.)
  • 🎛️ Supports all Mesh Map types: Normal, Curvature, AO, Opacity, Bent Normals, Height, Thickness, Position, ID, World Space Normal
  • 🎨 Supports all Material channels: BaseColor, Metallic, Roughness, Normal, Height, AO, Opacity, Emissive, Displacement

📤 One-Click PBR Export

  • 🖼️ Exports BaseColor, Metallic, Roughness, Normal (OpenGL + DirectX), AO, Opacity
  • 📐 Custom resolution: 512 / 1024 / 2048 / 4096
  • 🏷️ Textures auto-named after folder (e.g., Asset_01_BaseColor.png)
  • 📁 Exported to PBR_Textures/ folder next to your model

💡 Quality of Life

  • 💾 Remembers your last paths — no need to re-browse every time!
  • 📊 Live progress window showing each step in real-time
  • 🖥️ Clean, unified UI — everything in one window
  • 🎯 Works with Substance 3D Painter 11.0 and 11.0 Steam Edition

🚀 Why Auto Texture Loader?❌ 
Without Plugin✅ With PluginOpen FBX manuallyOne click!Drag textures one by oneAuto-detected & loadedEnable AO/Opacity channels manuallyAuto-enabledExport and rename texturesAuto-export with folder names10+ minutes per model⚡ Seconds!Batch? Forget about it...📦 Unlimited batch processing!

Release Notes

What's New in v1.3 :
  • Substance Painter 12 Support — Fully compatible with SP 12 


Update v1.2 new features :

✅ Multiple Texture Sets (Body, Hair, Shoes, etc.)
✅ UDIM naming (.1001, .1006) — auto-stripped
✅ Two folder structures: subfolders per TS or prefixed filenames
✅ Automatic matching based on Texture Set name

Standard License
$12
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Includes a full license for both commercial and non-commercial use with no limitations. Read MoreRead Less
Files (3)
SP_auto_texture_loader_V1.3_Substance
zip /
25 KB
SP_auto_texture_loader_V1.2_Substance
zip /
27 KB
SP_auto_texture_loader
rar /
18 MB
Studio License
$45
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Commercial license for studios and teams, with no limit on the number of studio members or seats. Read MoreRead Less
Files (3)
SP_auto_texture_loader_V1.3_Substance
zip /
25 KB
SP_auto_texture_loader_V1.2_Substance
zip /
27 KB
SP_auto_texture_loader
rar /
18 MB